Showing posts with label Mark Dudley. Show all posts
Showing posts with label Mark Dudley. Show all posts

Wednesday, December 25, 2013

Crowdsourcing Comics: A Trial By Fire

In October of last year, we cancelled our first Kickstarter campaign before its deadline was up. Our "Imaginos Plus" comic book project received generous contributions from some friends, family and supporters, but it wasn't enough to meet our financial goal. After an encouraging opening push, the donations to our comic book anthology slowed to an ever-decreasing trickle. The campaign stalled at just over $2,000, not nearly close enough to our $8,300 goal. Our first attempt at crowdsourcing our artistic ventures was time-consuming, emotional and ultimately disappointing.

It was also a learning experience; it forced us to take stock of our own work and think practically about what it meant to produce a creative, collaborative project. It forced us to explain the value of our work to other people - a surprisingly challenging and rewarding task. There wasn't a clear-cut reason why our first attempt at crowdsourcing failed. Were we explaining our project well enough? Was our financial goal too high? Did we offer the right kinds of incentives to potential backers? Did we fail to market ourselves properly? Maybe it was just timing. Most likely it was some combination of these factors. And while no one wants to fall short, we learned a lot through the process.


Fast forward to November 2013: our fledgling company Imaginos Workshop is now a registered LLC, and new artists and writers have been brought into the fold. We have a couple extra conventions under the belt, and we've made real progress on our comics. Our new Kickstarter campaign has a financial goal of $5,800 (well under our original asking price from the year before), without sacrificing any of the content. 

This time, the contributions didn't stop after the initial opening volley. People watched our Kickstarter video over 500 times and pledged an average of $46. They shared our project on Facebook, Twitter, Palladium Books and other websites. Veteran writer and columnist Bill Baker interviewed Mark Dudley on The Morton Report, and we provided our own Kickstarter updates every step of the way.


In the end, we finished at 114% of our goal. Our second try at crowdsourcing was an unequivocal success, made possible by the wonderfully generous contributions of all our backers. Perhaps it was important that we fell short on our first Kickstarter. It reminded us that some amount of failure and rejection is an inevitability in this business, and that it does not necessarily mean you're doing the wrong things. We were also reminded of the inspiring generosity of others ... an important lesson during the holidays. Our backers gave us the best Christmas gift we could have asked for. It means more work for us in the new year, but we wouldn't have it any other way. Thank you.

Jon

Tuesday, November 13, 2012

Youmacon Wrap-Up 2012

Youmacon 2012 gave Imaginos Workshop another awesome opportunity to spread the word about our work and talk with fans of comics, anime, manga and storytelling. Youmacon, a relatively young anime convention in downtown Detroit, attracts an enthusiastic crowd of die-hard fans and creative cosplayers. I was impressed with the huge number of people cosplaying in Detroit for the weekend. I'm new to the world of anime and manga, so a lot of the costumes went over my head. But I could appreciate the time, money and creativity of the cosplayers, and there was some crossover: I saw characters from movies and video games as well, along with several Doctor Who's and Walter Whites. The con itself showed some serious growing pains. Registration for many was a lengthy and confusing process, and one that involved waiting in lines, wandering various floors of registration, and walking back and forth between Cobo and the Ren Cen. These are organizational problems that will hopefully get worked out as the convention grows and perfects itself. Despite these issues, the overall attitude at the convention was one of conciliatory excitement.

Star Wars maintained a presence amid the anime and manga cosplayers.

Imaginos Workshop handed out posters, flyers, business cards, stickers and our new "Dirty Weaponry" sketch book. We talked as much as we could with people, and tried to make inroads with a crowd that wasn't our normal demographic: an anime convention is not the same thing as a comic convention, but people still seemed encouraging of our work. This convention also marked our first official, public collaboration with the girls producing the webcomic Mutare Ludum. Their names are Danielle Todd and April Cox, and they've evolved from Mark's students to peers and promising young artists. They are developing a webcomic that is parts fantasy and horror; you can check out their blog here.

Probably the most encouraging part of the whole weekend for me was Imaginos Workshop's public panel How To Create Comics, led by our own Mark Dudley. He led a panel that quickly turned into a fun, interactive discussion on constructing, writing and drawing comics from start to finish. We had good attendance and the people there were enthusiastic and engaged. Nick and Joe also contributed to the panel by leading some of the discussion and answering questions. Even Danielle and April were able to add some words of wisdom. Unfortunately the panel was cut shorter due to an oversight on the part of the convention planners (not the last time that happened over the weekend) but it was still a good experience. After the panel ended, a group of artists, fans and writers hung out and talked with us about creating stories and drawing. It was fun and informative, and it gave us all some great connections and interactions with people that are all part of the wide web of creative industries in Michigan.

Mark Dudley leads the How To Create Comics panel.
We are still working on our Imaginos Plus comic book, part of which will be sent to Image Comics on completion so hopefully we can get a publisher for our work. We also have movie scripts and video projects in the works, and we want to continue pushing our online presence and interacting with what we hope will be a growing and loyal fan base.

Jon

Monday, October 15, 2012

Imaginos Plus: A 3-part Comic Adventure - And You Can Help


Everyone knows that Detroit has fallen on hard times. This is nothing new. It is and has been suffering from financial crisis, joblessness, urban dilapidation and political scandal. It has become something of a warning sign for a nation feeling the pangs of unemployment and political stalemate. Detroit has also become something else in the meantime: a symbol of pride for the entire state. There’s something about its working-class, damaged goods persona that appeals to a certain crowd. People in this country can’t help but root for the underdog. Young, college-educated people are actually moving into Detroit, and the city is experiencing something of a mini-Renaissance, even amidst some of its darkest hours. A product of this professional influx is an export that will be very important if Detroit is to come back: The Arts. Detroit has some very real and ongoing problems, just as it is experiencing a resurgence in cultural pride and artistic output.

Somewhere out of this imperfect love comes Imaginos Workshop, but one of many professional and artistic endeavors owing to the history and people of Michigan and the Detroit area. There’s nothing special about us except that we love comics and movies and just about anything that tells a story. Imaginos Workshop is just the name we decided to give ourselves when we decided we wanted to write movie scripts and produce comic books. We recently became a Limited Liability Company, and our first stab at a self-produced comic book, Imaginos Plus, is in the works (as you’ve probably read on here by now). It is three storylines in one – kind of ambitious for a first project, but we just really like these properties.



The first is called Requiem, and I can use the word “epic” here without feeling too hyperbolic. Joe and Mark have been crafting this storyline for a long time, and it has evolved accordingly. What we’ve written for Imaginos Plus is just the tip of a very big iceberg: they’ve written millions of years of bloody history for the multiverse that holds the story. Despite all this grandiosity, the story lives and dies by its character development, as a group of “black-bag” agents provide our key-hole into a mysterious and dangerous world. There’s almost too much to summarize here, but let’s just say it involves brutal action, multiple dimensions, the occult and corporate corruption.

The second property is the ridiculously-titled Candy Coated, a unique and truly spontaneous action adventure that employs an interesting writing style. The basis of the comic comes from Palladium Books’ Heroes Unlimited pen-and-paper RPG franchise. In case you haven’t reached the level of monumental geek that we have, RPG stands for role-playing-game, and it involves a group of people sitting around together using characters they created to explore a world that exists as dictated by their GM, or game-master. They use their imaginations to move through the world, and usually a set of books or rules to give shape and stats to the world and what they can do in it. Dungeons & Dragons is the most famous example of this, and only partly deserves the stigma it has gathered over the years. Candy Coated is written as it happened during these gaming sessions: it is truly spontaneous and organic. We “wrote” the story insofar that we experienced it in-game and responded to the events in Mark’s story with a disturbing lack of forward thinking. The story itself is about a group of damaged superheroes who mostly attempt to do good but almost always end up damaging things in the process. They are dysfunctional, confused and selfish, and their powers mostly the result of dangerously irresponsible experimentation that they don’t understand. This was a fun comic to play through, and we hope it’s just as fun to read.

The third and final property is called Juda Fist: 7 Deaths of the Yobi, and it is a story truly many years in the making. It is the brainchild of Mark Dudley, and it is a truly cool mix of genres. It is a sci-fi dystopian action-epic, with heavy doses of hip hop culture and blaxploitation, influenced by Hong Kong cinema and inspired by the books of Octavia Butler. It is stylish, dark and violent, and always gets a great reaction from people checking out Mark’s artwork. The story centers on a group of antihero mercenaries living one day at a time in futuristic Detroit. Their journey intertwines with an ancient conflict that threatens not just their lives but the fate of the solar system.



So there’s Imaginos Plus – and here comes the pitch. We have recently put the project up on the crowd-sourcing site Kickstarter in an attempt to get the thing funded. We are going to get the book done at some point either way, but if we could get some funds from Kickstarter it would happen a whole lot sooner and we could afford to pay the awesome inkers, artists and colorists that would help us finish the project. So if you feel so inclined, we would absolutely appreciate any contribution you could make to our book. We also really appreciate you telling others about the project: friends, family and fans sharing the project are the only way we’ll reach our goal. Thanks to all of you that have supported us and worked with us. Hopefully we can reward you with some cool stories and art in the future. We’re enjoying the process.

Author's Note: As of October 2012 we were unable to reach our monetary goal for our Kickstarter project. While this is disappointing, it does not mean that we've stopped working on our projects. Work on the comic book and scripts continues just as before, and we look forward to showing you more and more and trying again with crowd-sourcing in the future. A sincere and heart-felt thank you to everyone who donated to our project - your encouragement and donations help keep us creating.

Jon

Sunday, May 20, 2012

Huffpost Detroit interviews Detroit Tradecraft

Last week Detroit Tradecraft's Mike Marcus was interviewed by Huffpost Detroit. The article talks about the Motor City Comic Con (wrapping up today in the D) as well as the pros and cons of producing independent comics. He also gives a shout-out to other local artists (such as Pat Jackson and Mark Dudley of Detroit Tradecraft). Read the article here.